So, some of my most loyal of followers have complained that I haven't been updating this blog often enough. Okay, so I do have a few things to mention before we get on to the exciting conclusion of the first arc. Let me mention that a lot has happened to our Yet-to-be-named group of adventurers. Consider yourselves warned as you will experience the ups and downs as the party experienced them.
Okay after being able to get past the tricky mysterious ghosts the adventurers moved on to the next room almost prematurely. I believe they decided to engage in battle, while half the team was trapped in a long hallway. They were forced to attack these mumbling hovering creatures that look like THIS:
Pretty sweet, there were like six? of these. However, the party fought them valiantly and I believe only the Dragonborn fell unconscious. Let me describe for you what I envisioned for this room. I made it into a REALLY big triangle, like SUPER big. Within the room was a platform of natural stone also shaped as a triangle that three bridges connected to. The players entered at one base of the triangle, etc. The monsters were kind of just hanging around and then they got killed by the good old ask questions later team of good-doers (I've hit a a Lawful Good phase in my DnD career).
The idea behind the room is that it was an ANCIENT stage for performances, which one of the players did a successful history check to discern. I love how these guys want to KNOW everything, they did like 15 religion, history, arcana checks, you name it they did it. Anyways, the room had three means of moving on. One was a trap door, which the players had to have like looked for to find, or roll an incredibly high history check to discern that wooden stages such as though typically had trick doors, etc. Well, they decided to take a natural path that would lead them straight to the big bad boss.
The boss was of course a Psion! You know that race that can control people's thoughts and stuff. So he was influencing the ghosts and even the fell taints (above) by excising full mind control. For the sake of fun I also made him part necromancer. Or somewhat necromancer. He was pretty cool, I forgot to give him a name, I think I settled on Josh. But, the coolness factor got tossed out the window with that blunder (the issue of names may become a theme).
But yeah, he was all like "I knew you guys were here" (gasp!). In my world, a villain will never reveal his plans, although I think this one may have. I don't remember. I try to keep the story spicy you know? Anyways, I was afraid that he was going to totally wipe the floor with these guys. So I may have done some last minute adjustments, which may have made him reasonably weaker. Not to mention the first two attacks on him were critical hits by Dwinn-Rae (Mike Lefors) and Dazzler formerly known as the Deva Shaman. They like basically made me realize exactly how much stronger PCs are then any NPCs. But, the rest of the battle proceeded quite interestingly. I had to make a lot of on-the-fly calls.
For example, Dwinn-Rae used an infernal grasp (or whatever) to push Josh into his open bone chest. The bone chest was full of gold to the brim and dead baby corpse. So then Balfogore (his time was so short) jumped on top of the chest and screamed, and then so did Turok (Ryan). I gave them some damage modifiers, etc. Then Josh was like oh hell no and he used a force push to knock off both Turok and Rogue. (Of course reigned in the 'I told you so's' from Sel, who was like let's kill the 15 skeletons.) Oh did I forget to mention there were 15 minions hacking at the cleric in the back of the room. Well guess what there were. Anyways, Josh and his little mind controlled corpses were all made easy work of and he like died. His last words were, "You are making a mistake..." (I think these are good default last words, please let me know as this is like my favorite part of DMing so far. The newest adventure is going to have so many more humanoids ^_^.) Yeah ANYWAYS.
I believe what happened next was a lot of exposition about the changelings history. She was all like, wait that's my daughter give her to me. I'll take her to her father, etc. They were like NO LIAR. But, then she was like Azbere (the old dwarf from the beginning) is my husband. I have been in the form of a dwarf for at least 10 years. This was our daughter. Etc. She explained that Josh had been sent by an evil king from the land of Astoria? (I know, I know, I'm gonna run out of places in Queens.) Oh em gee, the players got hung up on the changelings personal life, as she had wished to be left alone to sort it all out. But, she was rejected by Azbere. She never told him she was a changeling, but she never would in fear of his hatred even more. His rejection was because she left him to mourn over his daughter alone. :'(.
Eventually the players resolved that they should go see what the deal was in the other country. So they tried to go, fought some random encounter I made up and then had to get on a ship. They negotiated a deal with a crooked sailor, who turned out to be REALLY nice. So they were taken to the other land despite crazy storms in those parts. They got there, and all hell broke loose.
Yup, you guessed Dwinn-Rae stood up at a tavern and screamed "FUCK THE KING!" In this new kingdom where the Evil King reigns. Well, 15 guards pour in instantly and accuse Dwinn-Rae of treason and that he would be taken to the prison nearby. He of course is WASTED, so he can't resist. Sel surprisingly comes to his defense and is also taken away. The other players sulked in the corner. (Oh around now is when Balfogore is sold into slavery.)
Dwinn-Rae used his level 2 utility power to teleport out of the prison cell. Upon which, the guards pour into the prison cell to only find Sel (Mike Lipkin) cowering in the corner. They look at him and demand to know where Dwinn-Rae went. He cries "I don't know." They respond with "We'll know how much you know by tomorrow. MUHAHAHAHA."
Okay so over the next few weeks the players would have to decide how to proceed. They spent I believe two weeks doing the following. Wandering around the little harbor town they were in attempting to glean any information they could. There was a small resistance, but nothing organized in the town. They found that the king had recently lost a princess? Or something like that. But all in all, eventually Dazzler and Minerva (Savi) are arrested for being associated to Dwinn-Rae. Eventually, everyone makes it to the next town.
Lol, I'll update this post when I get a chance to fill in more details.


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